on games

I dont entirely understand how games have exponentially increased the requirements for propper operation. All of the latest games have stunning 3D, but they require a very advanced video card generally. Only a few years ago we had every game using software 3D rendering, none of this direct hardware stuff. The crazy thing though is that people try to remake old dos games into new possibly multiplayer games, and they require tons of RAM. There is a multiplayer version of Liero that was made, it isnt 3d or anything special like that but it ran incredibly slowely on a 450mHz computer. The original Liero ran just fine on a 486, and was amazingly fun and addictive.

I finally got Unreal Tournament which is hailed as the best multiplayer 1st Person Shooter around right now. I am beginning to realize that all of these games are exactly the same! They have all the exact same premise and weak story line. On the other hand whenever I play UT for a while I begin thinking about Tribes, yes thats right UT has better graphics but the gameplay just sucks compared to Tribes. I havent gotten to play Tribes 2 yet because it wouldnt run on my computer (ARGHH!), besides from all the errors that people were getting, I believe that Sierrra released it while it was still beta. So far as I know Tribes is the best 1st person shooter to come along so far, hands down. And as for gods-eye-view strategy games: no, not Command and Conquer, Total Annihilation was by far the best strategy game. Some people would disagree with me and claim that honor for AoE II, but having played a great many of these games I think that Total Annihilation offered the best gameplay ever in a strategy game. Think about it.